Cyberattacks affecting the gaming industry are primarily perpetrated for financial gain.
The gaming industry’s annual revenue is projected to reach US $208.60 billion in 2022, making it a highly attractive target for financially motivated cybercriminals.
Intel 471 has observed the five most prevalent ransomware variants affecting the media and entertainment industry in 2022:
- LockBit 2.0
- STORMOUS RANSOMWARE
Download the report for a detailed analysis of these and other potential threats to the gaming industry.